Friday, March 25, 2016

MadCap's Game Reviews - "Dragon Age: Inquisition - Trespasser"

So, we come to it at last. The thing with the very existence of excited me...and the denial of it for last gen folks by EA got me pissed off to no end.

And no, despite the best efforts of Bioware to see we could transfer our saves over to the next console generation, it doesn't help that Electronic Arts is a company run by a bunch of greedy, stupid, narcissistic douchecanoes who can't see the forest for the trees...of money that would earn by not being a bunch of greedy, stupid, narcissistic douchecanoes.  Alas, I made it clear that I will not be giving up on Dragon Age because I believe in Bioware, and I don't see fit to punish them for the stupid, greedy, narcissistic actions of their aforementioned owners.

So, anyway, Trespasser picks up two years after the death of Corypheus at the end of Dragon Age: Inquisition's main campaign (spoiler alert), with a Council being called to decide the fate of the Inquisition now that their mission is complete. Or is it? A Qunari body and some familiar magic mirrors tell of a conspiracy afoot, one that could threaten all of southern Thedas, and only the Inquisitor and their ragtag band of people who they had a high enough approval with in the vanilla game can save the day. But what is the Dragon's Breath? And who is Fen'Harel?

Unlike the last two DLCs, this one is all about resolutions. This is the end of the story for the Inquisitor and his/her companions, as well as the Inquisition as it currently exists. It is also the revelations about Solas, giving us not only the truth behind his mysterious origins, but also a set up for Dragon Age IV just as much as Witch-Hunt set up for Dragon Age II and Legacy for Inquisition.  However, it feels like there's a great deal more weight to the proceedings than in previous DLC. With The Descent, my primary issue was grand spectacle and vague hinting over actual substance.  Luckily, Trespasser doesn't have that problem.

While it does open up new questions to be asked, it answers just enough to allow us a feeling of resolution.  It also does what I praised Inquisition for doing as a whole - that is, set up the true weight and menace of a grand looming threat which the protagonist has to deal with or cataclysmic consequences will follow.

Unlike, say, Dragon Age II's vague plan of having a bunch of Dungeons & Dragons modules stitched together with a vaguely established plot sort of (but not really) serving as an arc.

Throwing shade aside, Trespasser serves as a fitting end to Inquisition's storyline as well as giving us something to look forward to in 4, whenever it should come out.  Now, that being said, was it worth restricting to just next gen consoles if EA had bothered to release the original game on the previous generation?

OF COURSE NOT! DON'T BE A COMPLETE FREAKING IDIOT!

Dragon Age: Inquisition - Trespasser is now available for Playstation 4, Xbox One, and PC.

For the latest from the MadCapMunchkin, be sure to follow him on Twitter @MadCapMunchkin.


Also, side note. 300th blog post! Woot! Congratulations, me!

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