XBLA "Box Art" |
Needless to say, things weren’t going well.
But then the Xbox 360 port came along. Some people would call it “dumbed down”; you
know what I call it? Playable. The PC
version had (at the time I played it, I don’t know if it’s different now) no
tutorial, gave no clear indication of what you were supposed to do. The 360 version actually has a rather
in-depth tutorial that gives you the basics and then it’s off into the world
for you.
Building things is now easier than ever. Instead of the tedious and somewhat insane
process of positioning all your items in the nine slots in your craft screen,
you simply have the ingredients required, push a button, and bada bing! The
item is placed within your inventory for your use. I do like this, as it solves one of the problems
I had with the PC version. Why the
complex, overcomplicated arrangement of ingredients to make items? Why can’t I just have all the items and slap
them together to create what I want, especially considering all the trouble I
go through to find them?
Another nice step forward Notch has made with the console
port is the helpful indicators about certain objects within the game
world. This is useful for averting the
aforementioned “I’ve got a block of dirt! I’ve got a block of dirt! I’ve got a block
of dirt! The creepers kicked my ass!” scenario, and just for clarification on
just what everything is, so I can use
it all better.
All in all, I give Minecraft on Xbox 360 a definite four out
of five. It’s addictive as all get out, and it’s actually fun. What’s to
complain about?
…so…I have my indie credit, now. Am I right?
Minecraft is now available for Xbox 360 from Mojang AB on the Xbox Live Arcade, as well as from Mojang by direct download to PC at http://www.minecraft.net/
This review is based on the Xbox 360 and the PC versions of the game.
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