The Pigsticker of Demonic Powah! |
Alright, yes, this review is yet another opportunity for me
to gush about how much I loved Morrowind. That’s because it really is a large majority
of what Unearthing Mehrunes Razor
is. But y’know, that’s really enough
for me for this DLC. It does much like certain
other games do, but not in a way that screams “Hey! Look at us! We can make
references to something that was once immensely popular! Please ignore the fact
that it’s not actually a game!” But the
difference between that ungodly abomination and this is a simple one. Unearthing
Mehrunes Razor is an exercise in not just spectacle, but substance. The references actually mean something, at least within the confines of the DLC.
You can start Razor
from the moment you leave the Imperial Prison sewers, though it’s highly
recommended you pursue it at a higher level, which I have to agree with. So, once you’ve power leveled, you can
finally answer the bizarre psychic message you receive about some activity in
the far east of Cyrodiil by a Dunmer mage from Vvardenfell who seeks the power
of Mehrunes’ Razor. Understandably in Oblivion, you don’t get a quest from the
Daedra Prince of Destruction, so this adds in his namesake artifact as a nice
little bauble. That doesn’t mean you can
use it in the Blood of the Daedra quest, of course (Logic bomb: After all, why would Mehrunes Dagon let you use the Razor against him?),
much like you can’t use Sheogorath’s staff if you were to beat Shivering Isles before taking on the
main quest (something I rather stupidly forgot to mention in the Shivering Isles review).
Nevertheless, this seems like quite a bit of trouble to go
through for just a dagger, right?
Wrong!
Thus, to Sundercliff Watch you go. Pack a lunch, because it’s a bit of a long
trek as I said before – on the far east edge of Cyrodiil. But once you’ve arrived, you can head in and
the fun begins with several members of the “Drothmeri” army, a group founded
and run by the Dunmer mage mentioned before - Frathen Drothan – a rogue
Telvanni mage, he hopes to seize the dagger and use it to overthrow the Tamriel
Empire. Now, an obvious question is how
a single mage can possibly just use
one dagger to do this, but forget logic! Are you a bad enough dude (or dudette)
to brave dark corridors, vicious monsters, and occasionally overly-long loading
times to get a magic dagger? Oblivion
yeah, you are!
Getting through Sundercliff Watch to the Ayleid ruin of
Varsa Baalim (where the Razor’s resting place can be found) can be a bit of a challenge if you just
plow your way through the Drothmeri army.
Sneaking here is definitely a good idea and is rather fun. With a high enough Sneak and a bit of luck,
it’s actually very possible to get through the entire dungeon and kill nobody
at all, sneaking around literally everyone in the dungeon and leaving no one
the wiser that you were even there…or leaving a trail of bodies in your wake
and anyone who follows it utterly confused as to who killed a certain Dunmer
soldier and left his body precariously perched on a stalactite in a comedic
fashion.
Interestingly, Dagon doesn't seem to notice the Razor if you have it in the Main Quest |
There’s a medley of things to be found in the place, mostly
dark elves of various types that give about as much resistance as your common
bandits if things don’t turn for the insanely fluster-cucky in fights. Within Varsa Baalim itself, you’ll find
vampires, which are pretty much your standard fair depending upon level. Again, you can sneak around them too and they’ll
be none the wiser for the experience.
Until, at last, you get to the final room in Varsa Baalim and come face
to face with Drothan himself…who can very easily and promptly get himself
killed if you wait him out and he doesn’t notice you, which will eventually get
him to try and force the door to the Razor open, which will wake up the
Guardian who will more than likely kill him.
If not, then kill him yourself and go for the Razor. If you just feel bloodthirsty and kill him,
then head up to the door and try to force it open, upon which occasion you will
be forced to take on Mehrunes’ Champion.
Which you can easily side-step if you remove his heart, which will give
you four infamy points and give you Porphyric Hemophilia (the vampire disease)
and Cannibal's Prion if you eat it. This
is an easy way to become a vampire for some.
Which leads me to a brilliant and utterly flawless segue
into talking about vampires in Oblivion,
which admittedly I should have done before…why?
Vampires are completely useless to
play in Oblivion, even more so than
they are in Skyrim. Unless you restrict yourself to only moving
around at night, you stay fed enough so that you don’t get the perks of the
higher tiers of vampirism and really where is the fun in that? Unless you’re just going to hang around in
the Imperial City, I wouldn’t recommend taking the route at all. Werewolves, given all the wilderness
available in Oblivion, would have
been a much more logical choice.
And now to segue flawlessly back into talking about Razor.
Like all weapons in the game, it’s levelled depending on your level, and
unlike Knights of the Nine, there isn’t
a handy little rack that will let you insta-recharge it and level it up to
where your level is. This, too, is
another reason to tackle this DLC at a higher level rather than later on. The Mehrunes Razor itself is not a bad
weapon, with a nice bit of Distengrate Armor and Daedric Banishing enchantments,
the latter of which has a change of instantly killing a target on strike which
is based in part on the player’s Luck Attribute. Interesting, which some pop up flavor text
will tell you that “through the Razor, Mehrunes Dagon claims this soul” or
something to that effect, any target hit with a Soul Trap or similar spell will
still fill a Soul Gem as though nothing had happened.
And, of course, all the references to Morrowind. Instead of just
throwing them in our faces like certain other, lesser games might, Razor does it largely through flavor
texts in various letters and books that can be ignored if the player so chooses. However, through them we’re able to learn of
Drothan – the work he’s done to find Varsa Baalim and the Razor, and the reason
why he could be such a threat. In
essence, we can at least on some
level care about what’s going on. And apart from that, the little nods to
things in Morrowind – the House of
Earthly Delights and a book that is mentioned as having been purchased from Jobasha's
Rare Books, and so on – add a little bit of spice and character to what would
otherwise just be mooks that the player tears through to achieve a goal.
That all being said, there is one major problem I have with
this DLC – there is absolutely no adventure hook. You can go about being as the Champion of
Cyrodiil and completely ignore Sundercliff Watch and all that is contained
within and the game world will be no different for it. There is a rather interesting letter that was
made by Bethesda as part of the add-on that explains the situation with Drothan
in the form of a missive from the Imperial Ambassador of Morrowind to an Advisor
to King Helseth (who veterans of Tribunal
will no doubt remember), but this doesn’t appear in the game. There is absolutely nothing that gets the player involved in the add-on at all. Just a sudden pop up in your Journal telling
you that it’s there.
See, kids? You too can create paradoxes. |
Beyond that, however, it’s a nice little add-on. Around an hour’s time playing around with it,
maybe less, and for three bucks (around that, it was 250 Microsoft Points at
the time of release) I have to admit it was more than I was actually expecting
to get. That, coupled with the references
to Morrowind, makes this one a fondly
remembered one.
And that, dear friends, closes the book on Oblivion and my recollections of
it. Certainly, I could go on into the
others, but here is as good a stopping point as any. Besides, I just might need the fodder for the
future, who knows?
Now with Oblivion
out of the way, I’m going to take a look at another beloved Bethesda series. Pack your rail guns and your Tesla canons,
and wrap yourself up in something warm, because we’re heading into a nuclear
winter wonderland…
…that happens to be very brown and green.
…huh.
"Unearthing Mehrunes Razor" is available for Xbox 360, PC, and Playstation 3.
"Unearthing Mehrunes Razor" is available for Xbox 360, PC, and Playstation 3.
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